Minor code improvements
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249b9ac7e7
commit
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1 changed files with 9 additions and 15 deletions
24
index.js
24
index.js
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@ -3,13 +3,13 @@ const escapeStringRegexp = require('escape-string-regexp');
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const ansiStyles = require('ansi-styles');
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const ansiStyles = require('ansi-styles');
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const supportsColor = require('supports-color');
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const supportsColor = require('supports-color');
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const defineProps = Object.defineProperties;
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const isSimpleWindowsTerm = process.platform === 'win32' && !process.env.TERM.toLowerCase().startsWith('xterm');
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const isSimpleWindowsTerm = process.platform === 'win32' && !process.env.TERM.toLowerCase().startsWith('xterm');
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// `supportsColor.level` → `ansiStyles.color[name]` mapping
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// `supportsColor.level` → `ansiStyles.color[name]` mapping
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const levelMapping = ['ansi', 'ansi', 'ansi256', 'ansi16m'];
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const levelMapping = ['ansi', 'ansi', 'ansi256', 'ansi16m'];
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// `color-convert` models to exclude from the Chalk API due to conflicts and such
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// `color-convert` models to exclude from the Chalk API due to conflicts and such
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const skipModels = ['gray'];
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const skipModels = new Set(['gray']);
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function Chalk(options) {
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function Chalk(options) {
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// Detect level if not set manually
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// Detect level if not set manually
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@ -36,7 +36,7 @@ for (const key of Object.keys(ansiStyles)) {
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ansiStyles.color.closeRe = new RegExp(escapeStringRegexp(ansiStyles.color.close), 'g');
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ansiStyles.color.closeRe = new RegExp(escapeStringRegexp(ansiStyles.color.close), 'g');
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for (const model of Object.keys(ansiStyles.color.ansi)) {
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for (const model of Object.keys(ansiStyles.color.ansi)) {
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if (skipModels.indexOf(model) !== -1) {
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if (skipModels.has(model)) {
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continue;
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continue;
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}
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}
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@ -58,11 +58,11 @@ for (const model of Object.keys(ansiStyles.color.ansi)) {
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ansiStyles.bgColor.closeRe = new RegExp(escapeStringRegexp(ansiStyles.bgColor.close), 'g');
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ansiStyles.bgColor.closeRe = new RegExp(escapeStringRegexp(ansiStyles.bgColor.close), 'g');
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for (const model of Object.keys(ansiStyles.bgColor.ansi)) {
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for (const model of Object.keys(ansiStyles.bgColor.ansi)) {
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if (skipModels.indexOf(model) !== -1) {
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if (skipModels.has(model)) {
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continue;
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continue;
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}
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}
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const bgModel = 'bg' + model.charAt(0).toUpperCase() + model.slice(1);
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const bgModel = 'bg' + model[0].toUpperCase() + model.slice(1);
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styles[bgModel] = {
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styles[bgModel] = {
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get() {
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get() {
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const level = this.level;
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const level = this.level;
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@ -79,8 +79,7 @@ for (const model of Object.keys(ansiStyles.bgColor.ansi)) {
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};
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};
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}
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}
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// eslint-disable-next-line func-names
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const proto = Object.defineProperties(() => {}, styles);
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const proto = defineProps(() => {}, styles);
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function build(_styles, key) {
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function build(_styles, key) {
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const builder = function () {
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const builder = function () {
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@ -127,9 +126,6 @@ function applyStyle() {
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return str;
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return str;
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}
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}
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const nestedStyles = this._styles;
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let i = nestedStyles.length;
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// Turns out that on Windows dimmed gray text becomes invisible in cmd.exe,
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// Turns out that on Windows dimmed gray text becomes invisible in cmd.exe,
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// see https://github.com/chalk/chalk/issues/58
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// see https://github.com/chalk/chalk/issues/58
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// If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop.
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// If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop.
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@ -138,9 +134,7 @@ function applyStyle() {
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ansiStyles.dim.open = '';
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ansiStyles.dim.open = '';
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}
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}
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while (i--) {
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for (const code of this._styles.slice().reverse()) {
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const code = nestedStyles[i];
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// Replace any instances already present with a re-opening code
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// Replace any instances already present with a re-opening code
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// otherwise only the part of the string until said closing code
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// otherwise only the part of the string until said closing code
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// will be colored, and the rest will simply be 'plain'.
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// will be colored, and the rest will simply be 'plain'.
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@ -152,13 +146,13 @@ function applyStyle() {
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str = str.replace(/\r?\n/g, `${code.close}$&${code.open}`);
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str = str.replace(/\r?\n/g, `${code.close}$&${code.open}`);
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}
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}
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// Reset the original 'dim' if we changed it to work around the Windows dimmed gray issue
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// Reset the original `dim` if we changed it to work around the Windows dimmed gray issue
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ansiStyles.dim.open = originalDim;
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ansiStyles.dim.open = originalDim;
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return str;
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return str;
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}
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}
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defineProps(Chalk.prototype, styles);
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Object.defineProperties(Chalk.prototype, styles);
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module.exports = new Chalk();
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module.exports = new Chalk();
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module.exports.styles = ansiStyles;
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module.exports.styles = ansiStyles;
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