'use strict'; const escapeStringRegexp = require('escape-string-regexp'); const ansiStyles = require('ansi-styles'); const supportsColor = require('supports-color'); const isSimpleWindowsTerm = process.platform === 'win32' && !process.env.TERM.toLowerCase().startsWith('xterm'); // `supportsColor.level` → `ansiStyles.color[name]` mapping const levelMapping = ['ansi', 'ansi', 'ansi256', 'ansi16m']; // `color-convert` models to exclude from the Chalk API due to conflicts and such const skipModels = new Set(['gray']); function Chalk(options) { // Detect level if not set manually this.level = Number(!options || options.level === undefined ? supportsColor.level : options.level); this.enabled = options && 'enabled' in options ? options.enabled : this.level > 0; } // Use bright blue on Windows as the normal blue color is illegible if (isSimpleWindowsTerm) { ansiStyles.blue.open = '\u001B[94m'; } const styles = Object.create(null); for (const key of Object.keys(ansiStyles)) { ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g'); styles[key] = { get() { const codes = ansiStyles[key]; return build.call(this, this._styles ? this._styles.concat(codes) : [codes], key); } }; } ansiStyles.color.closeRe = new RegExp(escapeStringRegexp(ansiStyles.color.close), 'g'); for (const model of Object.keys(ansiStyles.color.ansi)) { if (skipModels.has(model)) { continue; } styles[model] = { get() { const level = this.level; return function () { const open = ansiStyles.color[levelMapping[level]][model].apply(null, arguments); const codes = { open, close: ansiStyles.color.close, closeRe: ansiStyles.color.closeRe }; return build.call(this, this._styles ? this._styles.concat(codes) : [codes], model); }; } }; } ansiStyles.bgColor.closeRe = new RegExp(escapeStringRegexp(ansiStyles.bgColor.close), 'g'); for (const model of Object.keys(ansiStyles.bgColor.ansi)) { if (skipModels.has(model)) { continue; } const bgModel = 'bg' + model[0].toUpperCase() + model.slice(1); styles[bgModel] = { get() { const level = this.level; return function () { const open = ansiStyles.bgColor[levelMapping[level]][model].apply(null, arguments); const codes = { open, close: ansiStyles.bgColor.close, closeRe: ansiStyles.bgColor.closeRe }; return build.call(this, this._styles ? this._styles.concat(codes) : [codes], model); }; } }; } const proto = Object.defineProperties(() => {}, styles); function build(_styles, key) { const builder = function () { return applyStyle.apply(builder, arguments); }; builder._styles = _styles; const self = this; Object.defineProperty(builder, 'level', { enumerable: true, get() { return self.level; }, set(level) { self.level = level; } }); Object.defineProperty(builder, 'enabled', { enumerable: true, get() { return self.enabled; }, set(enabled) { self.enabled = enabled; } }); // See below for fix regarding invisible grey/dim combination on Windows builder.hasGrey = this.hasGrey || key === 'gray' || key === 'grey'; // `__proto__` is used because we must return a function, but there is // no way to create a function with a different prototype. builder.__proto__ = proto; // eslint-disable-line no-proto return builder; } function applyStyle() { // Support varags, but simply cast to string in case there's only one arg const args = arguments; const argsLen = args.length; let str = argsLen !== 0 && String(arguments[0]); if (argsLen > 1) { // Don't slice `arguments`, it prevents V8 optimizations for (let a = 1; a < argsLen; a++) { str += ' ' + args[a]; } } if (!this.enabled || this.level <= 0 || !str) { return str; } // Turns out that on Windows dimmed gray text becomes invisible in cmd.exe, // see https://github.com/chalk/chalk/issues/58 // If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop. const originalDim = ansiStyles.dim.open; if (isSimpleWindowsTerm && this.hasGrey) { ansiStyles.dim.open = ''; } for (const code of this._styles.slice().reverse()) { // Replace any instances already present with a re-opening code // otherwise only the part of the string until said closing code // will be colored, and the rest will simply be 'plain'. str = code.open + str.replace(code.closeRe, code.open) + code.close; // Close the styling before a linebreak and reopen // after next line to fix a bleed issue on macOS // https://github.com/chalk/chalk/pull/92 str = str.replace(/\r?\n/g, `${code.close}$&${code.open}`); } // Reset the original `dim` if we changed it to work around the Windows dimmed gray issue ansiStyles.dim.open = originalDim; return str; } Object.defineProperties(Chalk.prototype, styles); module.exports = new Chalk(); module.exports.supportsColor = supportsColor;