chalk/index.js
Felipe 503159805f Added wrapper support
The wrapper marks the unprintable characters from each style tag.
This is very useful when debugging or outputing it in different terminals. You can use it to identify the unprintable characters or even to escape them.

Also added tests for it.
Added a description about it to the readme dile.
wq
2018-02-04 15:10:22 -02:00

238 lines
6.7 KiB
JavaScript

'use strict';
const escapeStringRegexp = require('escape-string-regexp');
const ansiStyles = require('ansi-styles');
const supportsColor = require('supports-color');
const template = require('./templates.js');
const isSimpleWindowsTerm = process.platform === 'win32' && !(process.env.TERM || '').toLowerCase().startsWith('xterm');
// `supportsColor.level` → `ansiStyles.color[name]` mapping
const levelMapping = ['ansi', 'ansi', 'ansi256', 'ansi16m'];
// `color-convert` models to exclude from the Chalk API due to conflicts and such
const skipModels = new Set(['gray']);
const styles = Object.create(null);
function applyOptions(obj, options) {
options = options || {};
// Detect level if not set manually
const scLevel = supportsColor ? supportsColor.level : 0;
obj.level = options.level === undefined ? scLevel : options.level;
obj.enabled = 'enabled' in options ? options.enabled : obj.level > 0;
// By default, wrappers are empty strings
const defaultWrapper = {pre: '', post: ''};
obj.wrapper = typeof options.wrapper === 'object' ? Object.assign({}, defaultWrapper, options.wrapper) : defaultWrapper;
}
function Chalk(options) {
// We check for this.template here since calling `chalk.constructor()`
// by itself will have a `this` of a previously constructed chalk object
if (!this || !(this instanceof Chalk) || this.template) {
const chalk = {};
applyOptions(chalk, options);
chalk.template = function () {
const args = [].slice.call(arguments);
return chalkTag.apply(null, [chalk.template].concat(args));
};
Object.setPrototypeOf(chalk, Chalk.prototype);
Object.setPrototypeOf(chalk.template, chalk);
chalk.template.constructor = Chalk;
return chalk.template;
}
applyOptions(this, options);
}
// Use bright blue on Windows as the normal blue color is illegible
if (isSimpleWindowsTerm) {
ansiStyles.blue.open = '\u001B[94m';
}
for (const key of Object.keys(ansiStyles)) {
ansiStyles[key].closeRe = new RegExp(escapeStringRegexp(ansiStyles[key].close), 'g');
styles[key] = {
get() {
const codes = ansiStyles[key];
return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, key);
}
};
}
styles.visible = {
get() {
return build.call(this, this._styles || [], true, 'visible');
}
};
ansiStyles.color.closeRe = new RegExp(escapeStringRegexp(ansiStyles.color.close), 'g');
for (const model of Object.keys(ansiStyles.color.ansi)) {
if (skipModels.has(model)) {
continue;
}
styles[model] = {
get() {
const level = this.level;
return function () {
const open = ansiStyles.color[levelMapping[level]][model].apply(null, arguments);
const codes = {
open,
close: ansiStyles.color.close,
closeRe: ansiStyles.color.closeRe
};
return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model);
};
}
};
}
ansiStyles.bgColor.closeRe = new RegExp(escapeStringRegexp(ansiStyles.bgColor.close), 'g');
for (const model of Object.keys(ansiStyles.bgColor.ansi)) {
if (skipModels.has(model)) {
continue;
}
const bgModel = 'bg' + model[0].toUpperCase() + model.slice(1);
styles[bgModel] = {
get() {
const level = this.level;
return function () {
const open = ansiStyles.bgColor[levelMapping[level]][model].apply(null, arguments);
const codes = {
open,
close: ansiStyles.bgColor.close,
closeRe: ansiStyles.bgColor.closeRe
};
return build.call(this, this._styles ? this._styles.concat(codes) : [codes], this._empty, model);
};
}
};
}
const proto = Object.defineProperties(() => {}, styles);
function build(_styles, _empty, key) {
const builder = function () {
return applyStyle.apply(builder, arguments);
};
builder._styles = _styles;
builder._empty = _empty;
const self = this;
Object.defineProperty(builder, 'level', {
enumerable: true,
get() {
return self.level;
},
set(level) {
self.level = level;
}
});
Object.defineProperty(builder, 'enabled', {
enumerable: true,
get() {
return self.enabled;
},
set(enabled) {
self.enabled = enabled;
}
});
// See below for fix regarding invisible grey/dim combination on Windows
builder.hasGrey = this.hasGrey || key === 'gray' || key === 'grey';
// Setting the wrapper in case it is being used
builder.wrapper = this.wrapper;
// `__proto__` is used because we must return a function, but there is
// no way to create a function with a different prototype
builder.__proto__ = proto; // eslint-disable-line no-proto
return builder;
}
function applyStyle() {
// Support varags, but simply cast to string in case there's only one arg
const args = arguments;
const argsLen = args.length;
let str = String(arguments[0]);
if (argsLen === 0) {
return '';
}
if (argsLen > 1) {
// Don't slice `arguments`, it prevents V8 optimizations
for (let a = 1; a < argsLen; a++) {
str += ' ' + args[a];
}
}
if (!this.enabled || this.level <= 0 || !str) {
return this._empty ? '' : str;
}
// Turns out that on Windows dimmed gray text becomes invisible in cmd.exe,
// see https://github.com/chalk/chalk/issues/58
// If we're on Windows and we're dealing with a gray color, temporarily make 'dim' a noop.
const originalDim = ansiStyles.dim.open;
if (isSimpleWindowsTerm && this.hasGrey) {
ansiStyles.dim.open = '';
}
for (const code of this._styles.slice().reverse()) {
// Replace any instances already present with a re-opening code
// otherwise only the part of the string until said closing code
// will be colored, and the rest will simply be 'plain'.
const open = this.wrapper.pre + code.open + this.wrapper.post;
const close = this.wrapper.pre + code.close + this.wrapper.post;
str = open + str.replace(code.closeRe, code.open) + close;
// Close the styling before a linebreak and reopen
// after next line to fix a bleed issue on macOS
// https://github.com/chalk/chalk/pull/92
str = str.replace(/\r?\n/g, `${close}$&${open}`);
}
// Reset the original `dim` if we changed it to work around the Windows dimmed gray issue
ansiStyles.dim.open = originalDim;
return str;
}
function chalkTag(chalk, strings) {
if (!Array.isArray(strings)) {
// If chalk() was called by itself or with a string,
// return the string itself as a string.
return [].slice.call(arguments, 1).join(' ');
}
const args = [].slice.call(arguments, 2);
const parts = [strings.raw[0]];
for (let i = 1; i < strings.length; i++) {
parts.push(String(args[i - 1]).replace(/[{}\\]/g, '\\$&'));
parts.push(String(strings.raw[i]));
}
return template(chalk, parts.join(''));
}
Object.defineProperties(Chalk.prototype, styles);
module.exports = Chalk(); // eslint-disable-line new-cap
module.exports.supportsColor = supportsColor;
module.exports.default = module.exports; // For TypeScript