Merge pull request #3434 from pallets/eager-load
lazy load app on reload only
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commit
bfa9aceb03
4 changed files with 72 additions and 41 deletions
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@ -10,6 +10,9 @@ Unreleased
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- Add :meth:`Config.from_file` to load config using arbitrary file
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loaders, such as ``toml.load`` or ``json.load``.
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:meth:`Config.from_json` is deprecated in favor of this. :pr:`3398`
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- The ``flask run`` command will only defer errors on reload. Errors
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present during the initial call will cause the server to exit with
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the traceback immediately. :issue:`3431`
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Version 1.1.2
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@ -108,8 +108,8 @@ Old Version of Flask
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Versions of Flask older than 0.11 use to have different ways to start the
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application. In short, the :command:`flask` command did not exist, and
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neither did :command:`python -m flask`. In that case you have two options:
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either upgrade to newer Flask versions or have a look at the :ref:`server`
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docs to see the alternative method for running a server.
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either upgrade to newer Flask versions or have a look at :doc:`/server`
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to see the alternative method for running a server.
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Invalid Import Name
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```````````````````
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@ -153,7 +153,7 @@ This does the following things:
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You can also control debug mode separately from the environment by
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exporting ``FLASK_DEBUG=1``.
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There are more parameters that are explained in the :ref:`server` docs.
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There are more parameters that are explained in :doc:`/server`.
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.. admonition:: Attention
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@ -1,62 +1,89 @@
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.. _server:
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.. currentmodule:: flask
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Development Server
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==================
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.. currentmodule:: flask
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Flask provides a ``run`` command to run the application with a
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development server. In development mode, this server provides an
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interactive debugger and will reload when code is changed.
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Starting with Flask 0.11 there are multiple built-in ways to run a
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development server. The best one is the :command:`flask` command line utility
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but you can also continue using the :meth:`Flask.run` method.
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.. warning::
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Do not use the development server when deploying to production. It
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is intended for use only during local development. It is not
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designed to be particularly efficient, stable, or secure.
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See :doc:`/deploying/index` for deployment options.
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Command Line
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------------
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The :command:`flask` command line script (:ref:`cli`) is strongly
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recommended for development because it provides a superior reload
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experience due to how it loads the application. The basic usage is like
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this::
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The ``flask run`` command line script is the recommended way to run the
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development server. It requires setting the ``FLASK_APP`` environment
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variable to point to your application, and ``FLASK_ENV=development`` to
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fully enable development mode.
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$ export FLASK_APP=my_application
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.. code-block:: text
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$ export FLASK_APP=hello
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$ export FLASK_ENV=development
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$ flask run
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This enables the development environment, including the interactive
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debugger and reloader, and then starts the server on
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*http://localhost:5000/*.
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The individual features of the server can be controlled by passing more
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arguments to the ``run`` option. For instance the reloader can be
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disabled::
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$ flask run --no-reload
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http://localhost:5000/. Use ``flask run --help`` to see the available
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options, and :doc:`/cli` for detailed instructions about configuring
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and using the CLI.
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.. note::
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Prior to Flask 1.0 the :envvar:`FLASK_ENV` environment variable was
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not supported and you needed to enable debug mode by exporting
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Prior to Flask 1.0 the ``FLASK_ENV`` environment variable was not
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supported and you needed to enable debug mode by exporting
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``FLASK_DEBUG=1``. This can still be used to control debug mode, but
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you should prefer setting the development environment as shown
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above.
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Lazy or Eager Loading
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~~~~~~~~~~~~~~~~~~~~~
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When using the ``flask run`` command with the reloader, the server will
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continue to run even if you introduce syntax errors or other
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initialization errors into the code. Accessing the site will show the
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interactive debugger for the error, rather than crashing the server.
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This feature is called "lazy loading".
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If a syntax error is already present when calling ``flask run``, it will
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fail immediately and show the traceback rather than waiting until the
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site is accessed. This is intended to make errors more visible initially
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while still allowing the server to handle errors on reload.
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To override this behavior and always fail immediately, even on reload,
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pass the ``--eager-loading`` option. To always keep the server running,
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even on the initial call, pass ``--lazy-loading``.
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In Code
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-------
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The alternative way to start the application is through the
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:meth:`Flask.run` method. This will immediately launch a local server
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exactly the same way the :command:`flask` script does.
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As an alternative to the ``flask run`` command, the development server
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can also be started from Python with the :meth:`Flask.run` method. This
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method takes arguments similar to the CLI options to control the server.
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The main difference from the CLI command is that the server will crash
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if there are errors when reloading.
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Example::
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``debug=True`` can be passed to enable the debugger and reloader, but
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the ``FLASK_ENV=development`` environment variable is still required to
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fully enable development mode.
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if __name__ == '__main__':
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app.run()
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Place the call in a main block, otherwise it will interfere when trying
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to import and run the application with a production server later.
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This works well for the common case but it does not work well for
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development which is why from Flask 0.11 onwards the :command:`flask`
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method is recommended. The reason for this is that due to how the reload
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mechanism works there are some bizarre side-effects (like executing
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certain code twice, sometimes crashing without message or dying when a
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syntax or import error happens).
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.. code-block:: python
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It is however still a perfectly valid method for invoking a non automatic
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reloading application.
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if __name__ == "__main__":
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app.run(debug=True)
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.. code-block:: text
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$ python hello.py
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@ -296,11 +296,15 @@ class DispatchingApp(object):
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of the Werkzeug debugger means that it shows up in the browser.
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"""
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def __init__(self, loader, use_eager_loading=False):
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def __init__(self, loader, use_eager_loading=None):
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self.loader = loader
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self._app = None
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self._lock = Lock()
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self._bg_loading_exc_info = None
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if use_eager_loading is None:
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use_eager_loading = os.environ.get("WERKZEUG_RUN_MAIN") != "true"
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if use_eager_loading:
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self._load_unlocked()
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else:
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@ -802,7 +806,7 @@ class SeparatedPathType(click.Path):
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"is active if debug is enabled.",
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)
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@click.option(
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"--eager-loading/--lazy-loader",
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"--eager-loading/--lazy-loading",
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default=None,
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help="Enable or disable eager loading. By default eager "
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"loading is enabled if the reloader is disabled.",
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@ -841,9 +845,6 @@ def run_command(
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if debugger is None:
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debugger = debug
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if eager_loading is None:
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eager_loading = not reload
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show_server_banner(get_env(), debug, info.app_import_path, eager_loading)
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app = DispatchingApp(info.load_app, use_eager_loading=eager_loading)
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